Eradicate the creatures gathered around the Aether Generator. Wilds Barghest(5) Wildgrove Murmur(5) Talk with Jecasti. Eradicate the dangerous creatures so Jecasti can check up on the Aether Generator.
Jecasti was concerned that creatures gathered around Aether Generator could damage it.
You culled the Barghests and Murmurs, and got a reward from a grateful Jecasti upon your return.
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Shards, they're back. But why? No one's left any food out.
I wonder if...
What? Oh, sorry, I was talking to myself.
For some reason, creatures keep gathering around the Aether Generator.
Every time I go out to check it, they're there, no matter how many times I drive them away.
I wish I knew. The only theory I have is that the flashes that the Generator emits attract them somehow.
Not that the reason matters. It's only a matter of time before one of those things damages it.
But I also have to protect Farbin here--Aion knows he can't defend himself. Do you think you could lend a hand?
My thanks. I have my hands full with the scholar. He'd walk right into a Balaur patrol if I weren't there to steer him.
It's Wilds Barghests and Wildgrove Murmurs causing the most trouble. Kill them and hopefully things will return to normal.
Farbin's ramblings are almost like white noise to me now. Sometimes I can't sleep if I don't hear him babbling away.
But I have other duties as well, so sleep isn't exactly something I do a lot. How did the hunt go?
Ah, good. Maybe their fellow beasts will take the hint and stay away.
Still, I'll continue my checks. You can never tell when they'll come back.
Thanks for the help. I can take it from here.
6 240 944 XP
x 203 400
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