|Assault on the Summit|
Fight the Balaur that guard the Mitrakand Summit. Mitrakand Beaconlighters(2) Marut the Pharos(1) Dukah the Pharos(1) Talk to Brynhild. Kill the Balaur who guard the Mitrakand Summit so that Gelkmaros Archons can attack Mitrakand.
Centurion Brynhild told you of a plan to attack Mitrakand, but the warning system must be dealt with first.
She asked you to travel to the Mitrakand Summit and take out the soldiers that guard it.
So you infiltrated the Mitrakand Summit through a windstream and slew the Balaur soldiers. Brynhild thanked you greatly for your efforts.
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Mitrakand is the Balaur's strongest remaining foothold in Gelkmaros. If it's destroyed, this region is fully ours.
They know that too, of course, which is why their Drana production is concentrated there, and why it's guarded so well.
Not that any of that decreases the importance of bringing that place down on all their heads.
So, my superiors have ordered me to start paving the way towards a full-scale siege. We need to start with the Mitrakand Summit.
The less time the Balaur have to prepare for an impending attack, the better off we are. But it's as heavily guarded as everything else.
We need to take a new approach. I think I have a good one that could use you. Do you want to be involved?
All right, here's what you need to do: we can only access the Mitrakand Summit through a windstream.
Go to the Drana Farm Observation Post and take the windstream there. Then take out their guards.
Concentrate on Marut the Pharos and Dukah the Pharos. Without them, the rest will be in disarray.
The Drana Farm Observation Post reported seeing you.
I guess that means that the Mitrakand Beaconlighters have been killed?
There you go! Now we can start planning a major assault while their warning system is down.
It'll still take a while, though. Hopefully the higher-ups are on the ball. The Balaur could revive their Pharoses in the meantime, too. We may need your help again.
I'll be sure to let my superiors know you helped out, though. Thanks!
2 705 972 XP
x 10 000
Old Weathered Seal
Additional optional reward when completed 20 times
x 15 000
Suspicious Yellow Sack
|Class||Warrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver, Aethertech|