|Pearl of Protection|
Category: The Hidden Truth Mission
Talk with Pernos. Accept the blessing of Daminu[%5]. Accept the blessing of Lodas[%8]. Accept the blessing of Arbolu[%11]. Accept the energy of Khidia[%14]. Accept the energy of Tumblusen[%17]. Accept the energy of Atropos[%20]. Accept the energy of Aphesius[%23]. Accept the energy of Jucleas[%26]. Accept the blessing of Morai[%29]. Accept the blessing of Gaia[%32]. Accept the blessing of Kimeia[%35]. Accept the blessing of Jamanok[%38]. Accept the blessing of Serimnir[%41]. Accept the blessing of Maximus[%44]. Take the marble to Pernos in Poeta. You need a strong spell of protection before you go to Karamatis. Infuse blessings from people you've encountered in your travels into the marble you received from Pernos.
Pernos said that you would need protection as much as you'd need a weapon.
You met the Elim, Aetheric Field Protectors and unique Daevas and stored all their blessings and Aetheric energy into the marble you received from Pernos.
When you returned, you reflected upon how many lives you'd touched and been touched by. Pernos was pleased, saying this would help solidify your beliefs before the battle.
Full quest's text: Show/Hide
Player, your progress has been truly amazing, but clearly you've had a bit of help on your journey thus far. You'll need more for the trials ahead.
It isn't enough to arm yourself for the trial ahead, you must also protect yourself.
To do that, you'll be revisiting some old friends.
Your mission to Karamatis requires a tremendously powerful spell of protection. First, go meet Daminu, Lodas, and Arbolu and get their blessings.
Next, meet the Aetheric Field Protectors, then the Daevas with special abilities. Have them each bless this marble.
This is a long journey, I know, but it should be rewarding for you and them. Just as when you got your first ring in Sanctum, you'll draw strength from us all.
Your days here...long since gone.... I thought your...seed had been scattered with the winds, but...here you are. Your company...warms me.
But why...have you returned?
Then it was you... who was chosen? The air carries...chills and fear in the night blossom. Something is wrong, but...knowing that you are the one to remedy our fears...steadies my nerve.
My blessing is given. Guard yourself...with its strength.
Ah...the little water-bearer...returns.
I owe you a great debt, Daeva. It is...thanks to you that I am still the...Forest Lord....
Your path...is known to me, Daeva. You face something dark and forbidding, something many...most, would falter at. Most...but not you.
You have my blessing...as you have always had my blessing. Thus shall it be...with all Elim....
May the great strength...of the woods...protect you.
Long time no see, Daeva.
Do you have business with Arbolu?
I'll send your message on to the great being, assuming it isn't unsavory.
Lord Arbolu grants your request. He still remembers you prevented the corruption of brother Elim.
Show your humility, kneel down. Arbolu will lend his strength to yours.
Ah, I remember you! You stopped the Lepharists from blowing up the Verteron Observatory. You always were a Daeva on a mission.
So, what brings you here today?
I see you're carrying a vessel for such power. Your task ahead must be dark indeed.
May the blessing of the Five Seraphim Lords and Aether energy fill Player's journey.
It is done. I hope this power will ease your burden.
Look who it is! I guess the Seraphim Lords have woven our fates close together. You've risen high indeed, Player.
Perhaps my own advancement has been stunted because of my duties... ah, well. I have my place.
Surely you didn't come just to visit. What brings you today?
You're preparing for a very difficult mission. What little I can do, I will!
Great Lord Aion, blessed Seraphim Lords...take this gift of my Aether and bless it for Player.
I have finished, Player. I only hope it is enough.
Welcome, Player. I didn't have the chance to properly thank you for your assistance here.
Thanks to you, Theobomos is a different realm today...even if it's not readily apparent.
May I ask why you have returned?
I will do what little I can, Player and I'm grateful for the chance to repay your kindness.
Your face wears a fierce mask of determination. I hope your foes will fall before you.
Here. I've added my Aetheric power to the not-inconsiderable amount you've already gathered.
That's the trouble with these blasted Balaur...you just can't take time to do proper greetings.
Don't take it personally, Player. Were my dear ol' Mum to stroll into town, I'd still wave her on and tell her to arm herself.
Now...what brings you here?
That's not difficult. I'll do it right now.
I can see you're facing a grim task. I applaud your dedication--your willingness to see this through to the end.
Player, I pray that Aion keeps your heart as strong and noble as it is.
Welcome, Player. You look like something a Balaur spat out!
Perhaps here, in the Lyceum, you may be restored and sustained.
Of course. Merciful Ariel will always provide...Except that one time at the peace summit...but that wasn't her fault!
Let me see that marble. Reminds me of my childhood! Talk about a long time ago....
Ah! That should do it. There's quite a bit of Aether in there, Player. You must be walking into the jaws of Death.
Long have you been away, Daeva. You always stood out, even amongst other Daevas.
You normally surge with Aetheric power but today I sense an astonishing storm of Aether around you.
Why have you come? Do you have business with Miraju's Holy Ground?
What strength I can give you, I shall. Never forget, however, that true strength comes from within. Believe in yourself.
Persevere and be true, Player. You shall prevail.
Welcome back, Player. I feel shame that despite all of your hard work, Eltnen still hasn't been restored to its verdant glory.
Well, we both knew it wasn't going to happen overnight.
I only wish my success was as staggering as yours. You've done well for yourself. What brings you here?
Player, no matter how difficult the task is, you will achieve it. I have faith in you.
Your victory will be as natural as water flowing from high places to low. May this blessing I give be of use.
Player! It's about time you came to see me.
I always knew you'd need my help someday. The path you tread is so different from that of other Daevas.
And here you are. What can I do for you?
Then you go to face the Balaur, Player. My special ability dampens Balaur powers.
Let me get my special blessing gloves on. Cost a fortune, blasted Shugos.
May victory and glory be with you, Player. Faith and arms!
Here at Jamanok Inn, we strive to serve our customers, no matter what they need.
Naturally, for such a good guest, like yourself, we exceed our customary standards, Player.
Did you have something special in mind for dinner? We can manage anything short of Balaur Liver Fricasee.
Ah, you're not to be a guest tonight? Pity. Let me help you with what little power I have.
There you are. Used properly, at the right moment, this energy can change the tide of battle in your favor.
Go forth, conquer your enemies, and your past.
Ah. I thought it was you. I felt a twinge in my conscience--something rather rare.
Forgive me for my reverie. I wasn't expecting to see you anytime soon.
What brings you back to this little corner of Aion's so-called paradise?
No, no, no! I don't want to know anything more. You want a blessing? Fine.
There it is. The blessing is stored within. I hope this power will help you in your quest.
Now leave. I will stay here with my memories...and regrets.
Me? How can I help you? I'm just a semi-honest merchant!
What makes you think I can do anything for you other than sell you this slightly-cracked Shugo vase? Only 12 Kinah!
Um...all right. I recognize that look. What do you want with me?
Such idealism! Full of wash and vinegar! I was like you once.
Very well, hand it over and I'll bless it. I think I remember the words.
Wow. Those fingers still have the 'ol zip! There you go...unless I can interest you in this Worg rug? Only 300 Kinah!
Good! It's not just enough to be courageous--you have to believe in your cause more than your opponent believes in theirs.
The many people you've encountered in your travels have given you just a small piece of themselves, as you've given of yourself.
Now you will see how such small contributions can move worlds!
7 959 169 XP
|Class||Warrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver|
Quest requirementsFinished quests:
Sword of Transcendence
This quest opens access to following quests:
An Important Choice