|Barring the Gate|
Meet Mercenary Captain Kalio. Meet Oz, and find out the location of the Abyss Gate. Talk with Pernos. Meet Poa. Find Ino. Destroy the Green Power Generator. Destroy the Blue Power Generator. Destroy the Violet Power Generator. Destroy the Abyss Gate. Talk with Kalio. Order: The Tursin Krall are trying to open a gate to the Abyss. Receive your orders from Kalion, and destroy the gate.
The Tursin Krall tried to open a gate to the Abyss. With the help of Pernos, you found out the location of the gate, destroyed the Power Generators, and stopped the Krall's scheme.
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You've shown the rest how the job is done, and now, I'm entrusting you with a final mission. Never mind Poeta. Elysea itself depends on your success here.
You and Pernos stopped the Tursin Krall from refining their Odium, but as it happens, you were too late. They're using the power of Aether to open a gateway to the Abyss.
This proves the Krall still serve their Drakan masters. If the gate opens, the Balaur will escape the prison the Empyrean Lords cast them into during the Cataclysm.
If the Balaur are freed... well, it doesn't even bear thinking about. I need you to destroy the gate.
I don't know whether it's courage or hubris driving you, but I do know you're one of the finest [%userclass]s I've seen.
Rendezvous with Oz for briefing. He's been scouting the area--he'll have some useful information for you.
You've got your work cut out for you, Player.
The situation is far from pretty. Captain Kalio isn't sending any more scouts in--we've already lost too many.
The creatures protecting the gate are far stronger than the Krall we've encountered so far. Getting in isn't going to be easy. However, there is one who should be able to help us.
Actually, I believe you've met him. According to Polinia, old Pernos is a Daeva.
Daevas are sensitive to Aether, so Pernos should be able to detect the Aether the Kobolds have processed and point us to it.
I need you to hurry to Agaric Spore Road and convince Pernos to locate the Abyss Gate for us. Maybe you'll have better luck with him than I did. Lords, that old man is peevish.
I only pray Polinia is right about him. We won't have time to summon other Daevas from Sanctum.
I am not here at anyone's beck and call, [%userclass], least of all yours.
So the Krall have opened an Abyss Gate, have they? Well, that certainly explains the changes in the Aether flow. Ok, I'll help you.
Hmm... I see. The Aether has gathered in the Timolia Mine. I believe you'll find your gate there. You should probably speak with Poa--I understand he's stationed in the area.
Oh, and Player... good luck.
You have to help me! We were searching this cave for the gate when a Krall appeared out of nowhere, knocked Ino out, and took him away!
Please, I'm not strong enough to take on the Krall, but I can't abandon Ino!
Hey, you! Come here! Quickly!
Listen, the Abyss Gate is up ahead, and the Krall are going to activate it any minute! They've got three generators powering it, and you'll have to knock out all of them. And don't forget the gate itself!
Don't worry about me, there's no time. Just shut down those generators!
Player! Please tell me you destroyed that gate.
You did it!
I knew you were good, but single-handedly downing the Abyss Gate would have been a steep challenge even for a Daeva. Perhaps the past Lord Daminu showed you was true after all.
You saved all of Poeta today, and we're in your debt. What's more, you've made our outfit famous!
Here's your reward--Aion knows, you earned it.
28 750 XP
Kalion Mercenary's Tunic
Kalion Mercenary's Jerkin
Kalion Mercenary's Hauberk
|Class||Warrior, Scout, Mage, Priest, Technist, Muse, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Cleric, Gunslinger, Songweaver, Aethertech|